The most personal conversation about design
Guest on Design Community
A long conversation about design, creative work, and building product experiences through the lens of Yandex Music.
A digital product designer and design leader. He has worked on Yandex Music, Zen, and Yandex’s first devices. This page collects conversations and talks about design, products, and culture.
Guest on Design Community
A long conversation about design, creative work, and building product experiences through the lens of Yandex Music.
Thoughts on growth
Visiting the Beeline design team. I share my experience and we talk about what designers should pay attention to today, in the summer of 2022.
Designing the design process
I walk around the stage nicely and explain how I turned design sprint ideas into something more practical.
Function and aesthetics in a designer's appearance
I sit nicely in a conversation with Andrey Los and Nastya Mironova. We reflect on our relationships with images in the digital and physical worlds. Inside the conversation: a dynamic concept of personalities, fashion souls, and designers' mimicry.
We filmed it and reworked it ourselves
A documentary study of design in Russia. Given our maturity at the time, we talk about simple things in a complicated way.
WatchOnline during the Covid years
At a time when everyone thought platforms would kill creative self-expression, I tried to inspire people toward new accomplishments.
Visiting Natasha Klimchuk. A conversation in front of a black circle
Why it matters to travel to conferences in other countries. Communication and love. Noise and the promise that a dream can come true. Why we need to ignite curiosity in people and be a knight protecting the human in design.
2016, and most of the ideas still hold up. A classic
Best watched at 2x speed
There is an initial product idea. How do you understand whether it is worth pursuing? You need to answer two questions: who is it for, and why do they need it? To do that, you find representatives of the assumed audience and learn what tasks they solve and what they value. Then you evaluate the audience and choose its most promising segment. The initial idea is expanded around the interests of that segment. The scheme is: idea -> customer profiles -> market segment choice.
I managed designers before it became a separate profession
How management methods like Scrum can be useful in design. How to establish collaboration between designers and adjacent teams. And why sometimes it is useful to take everything apart and remake it.